# Configuration file # Generated on 08.11.12 13:59 #################### # alpha #################### alpha { # Alpha value used when rendering the schematic. [range: 0 ~ 255, default: 255] general=255 } #################### # alphaenabled #################### alphaenabled { # Enable transparent textures. [default: false] general=false } #################### # blockdelta #################### blockdelta { # Delta value used for highlighting (if you're having issue with overlapping textures try setting this value higher). [range: 0.0 ~ 0.5, default: 0.005] general=0.005 } #################### # highlight #################### highlight { # Highlight invalid placed blocks and to be placed blocks. [default: true] general=true } #################### # renderrangex #################### renderrangex { # Render range along the X axis. [range: 5 ~ 50, default: 20] general=20 } #################### # renderrangey #################### renderrangey { # Render range along the Y axis. [range: 5 ~ 50, default: 15] general=15 } #################### # renderrangez #################### renderrangez { # Render range along the Z axis. [range: 5 ~ 50, default: 20] general=20 }