#MLProperties: name (type:default) min:max -- information #MLProp : damageColorList (java.lang.String:100,f; 80,7; 60,e; 40,6; 25,c; 10,4) -- This is a list of percent damage thresholds and text color codes that will be used when item damage is <= the threshold. Format used: "," separates the threshold and the color code, ";" separates each pair. Valid color values are 0-9, a-f (color values can be found here: http://www.minecraftwiki.net/wiki/File:Colors.png) #MLProp : showMaxDamage (boolean:false) -- Set to true to show the max damage when damageDisplayType=value #MLProp : xOffset (int:2) -- Horizontal offset from the edge of the screen (when using right alignments the x offset is relative to the right edge of the screen) #MLProp : yOffsetBottomCenter (int:41) -- Vertical offset used only for the bottomcenter alignment to avoid the vanilla HUD #MLProp : alignMode (java.lang.String:bottomleft) -- Valid alignment strings are topleft, topcenter, topright, middleleft, middlecenter, middleright, bottomleft, bottomcenter, bottomright #MLProp : applyXOffsetToCenter (boolean:false) -- Set to true if you want the xOffset value to be applied when using a center alignment #MLProp : applyYOffsetToMiddle (boolean:false) -- Set to true if you want the yOffset value to be applied when using a middle alignment #MLProp : showInChat (boolean:false) -- Set to true to show info when chat is open, false to disable info when chat is open # #**ONLY EDIT WHAT IS BELOW THIS** #MLProp : enableItemName (boolean:false) -- Set to true to show item names, false to disable #MLProp : allowUpdateCheck (boolean:true) -- Set to true to allow checking for mod updates, false to disable #MLProp : yOffset (int:2) -- Vertical offset from the edge of the screen (when using bottom alignments the y offset is relative to the bottom edge of the screen) #MLProp : damageDisplayType (java.lang.String:value) -- Valid damageDisplayType strings are value, percent, or none #MLProp : showItemOverlay (boolean:true) -- Set to true to show the standard inventory item overlay (damage bar) #MLProp : showEquippedItem (boolean:true) -- Set to true to show info for your currently equipped item, false to disable # #Thu Nov 08 13:59:19 MSK 2012 showInChat=false yOffset=2 applyXOffsetToCenter=false showItemOverlay=true alignMode=bottomleft applyYOffsetToMiddle=false damageDisplayType=value enableItemName=false xOffset=2 yOffsetBottomCenter=41 showMaxDamage=false allowUpdateCheck=true showEquippedItem=true damageColorList=100,f; 80,7; 60,e; 40,6; 25,c; 10,4