# Template configuration for OptiFine's Natural Textures # # Rename this file to "natural.properties" to activate the configuration. # # Configuration format # := # # Values # 4 = Rotate x 90° (4 variations) # 2 = Rotate x 180° (2 variations) # F = Flip texture horizontally (2 variations) # 4F = 4 + Flip (8 variations) # 2F = 2 + Flip (4 variations) # # Example for grass texture which can rotate with 4 variations and flip # /terrain.png:0=4F # # Grass grass_top=4F # Stone stone=2F # Dirt dirt=4F # Grass side grass_side=F grass_side_overlay=F # Slab stoneslab_top=F # Bedrock bedrock=2F # Sand sand=4F # Gravel gravel=2 # Wood side tree_side=2F # Wood top tree_top=4F # Ores (gold, iron, coal, diamond, redstone, lapis) oreGold=2F oreIron=2F oreCoal=2F oreDiamond=2F oreRedstone=2F oreLapis=2F # Obsidian obsidian=4F # Leaves leaves=2F leaves_opaque=2F # Jungle leaves leaves_jungle=2 leaves_jungle_opaque=2 # Snow snow=4F # Snow grass side snow_side=F # Cactus side cactus_side=2F # Clay clay=4F # Mycelium side mycel_side=F # Mycelium top mycel_top=4F # Farmland hydrated farmland_wet=2F # Farmland farmland_dry=2F # Netherrack hellrock=4F # Soul sand hellsand=4F # Glowstone lightgem=4 # Pine side tree_spruce=2F # Birch side tree_birch=F # Pine leaves leaves_spruce=2F leaves_spruce_opaque=2F # Jungle tree side tree_jungle=2F # Endstone whiteStone=4 # Sandstone top sandstone_top=4 # Sandstone bottom sandstone_bottom=4F # Redstone lamp redstoneLight=4F redstoneLight_lit=4F